#Substance Painter #Notes to Refence later
Free Smart Materials
https://share.substance3d.com/libraries?by_category_type_id=7
Link to my imgur image hosting Dump - https://imgur.com/gallery/VeXwasI
Baking High poly to Low poly mesh the meshes must
- Overlap
- Follow the naming settings (default naming is "_high" and "_low")
Edge Highlighting
- Create a fill Layer
- Add a White Mask
- Add a Generate of type "Metal Edge Wear"
Settings Screenshot:
Polygon Fill so that a folder only applies to selected polygons
Tree wood layers
Height Layer
Extra Notes
- Press hotkey "x" to switch between white and black while painting on the black mask layer to draw or "erase"
- Shift + "left click" can be used to draw straight lines
- "control" + "scroll" will increase/decrease brush size
- Use Blur Tool to smooth out messy edges
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