Substance Painter Notes

#Substance Painter #Notes to Refence later 


Free Smart Materials

https://share.substance3d.com/libraries?by_category_type_id=7


Link to my imgur image hosting Dump - https://imgur.com/gallery/VeXwasI


Baking High poly to Low poly mesh the meshes must

  1. Overlap 
  2. Follow the naming settings (default naming is "_high" and "_low")





Edge Highlighting 

  1. Create a fill Layer
  2. Add a White Mask
  3. Add a Generate of type "Metal Edge Wear" 


Settings Screenshot:


Results Screenshot (Highlighting is white so the contrast is easily visible)


Polygon Fill so that a folder only applies to selected polygons




Tree wood layers



Height Layer


Extra Notes
  • Press hotkey "x" to switch between white and black while painting on the black mask layer to draw or "erase" 
  • Shift + "left click" can be used to draw straight lines
  • "control" + "scroll" will increase/decrease brush size
  • Use Blur Tool to smooth out messy edges







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